![]() ![]() The whole game is basically structured like a massive playground. Each of these “captures” has new moves of their own. ![]() There is so much in this game Mario himself has so many moves and abilities, and then on top of that over a dozen different enemies or allies can be taken over with Cappy, his new ghostly hat companion. Then this week, once again, I felt that surprise and joy with Super Mario Odyssey. The most recent time a Mario game captured that same feeling of discovery was when Super Mario 64 first took the series into 3D. The whole game is basically like a massive playground
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